At F8, Oculus announced their revamped Oculus for Business solution that will launch this fall, designed to help enterprise customers streamline and expand virtual reality (VR) in the workplace.

Originally launched back at OC4 in 2017, Oculus’ business program will offer enterprise consumers a dedicated software suite that provides them with “management tools, enterprise-grade service and support, and a new user experience customized for business use cases,” according to a post on the Oculus blog. Additionally, Oculus will be offering new, “enterprise-grade” Oculus hardware bundles for bulk purchases. A 64GB version of the Oculus Go will be offered for immersive video for $599, and a 128GB version of the Oculus Quest will be on sale for $999 for more in-depth VR experiences. Each Oculus for Business hardware bundle purchase will include an enterprise warranty with full software access and support for one year. After the first year, software access is available for an annual fee of $180 per headset.

“So at Talespin, the whole point of starting the company was to take advantage of what’s possible in VR, and how that was gonna change the workforce,” said Kyle Jackson, CEO of Talespin in a video released by Oculus, which featured footage from their virtual human platform that we covered earlier this year. “For us, Oculus is part of our origin story.”

Oculus also goes on to cite their partnership with Walmart and STRIVR, claiming that Walmart saw a 10-15% improvement in performance after implementing STRIVR’s VR training courses.

“Today, we have a real problem that, on a global basis, there’s not enough access to safe healthcare because we don’t have enough surgeons trained,” said Sandra Humbles, vice president of global education solutions for Johnson & Johnson Medical Devices in a video released by Oculus. “I actually think Oculus and virtual reality is going to be the way that train many, many parts of our healthcare systems around the world.”

Revitalizing Oculus for Business to now support Quest and Go will offer enterprise consumers the opportunity to scale up VR initiatives in their workplaces with the full backing of Oculus behind them. This commitment to business consumers could result in the next wave of innovative VR training and simulations – and we’re looking forward to seeing what that brings.

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