Boston (June 30th, 2018) – Plexus Immersive Corp announces the Plexus Developer Kit, its AR/VR haptic gloves aimed at bringing advanced experiences to consumers for an affordable price.
“We’re passionate about making sensitive and precise haptic accessories that are advanced, but also affordable,” said Eugene Nadyrshin, co-founder of Plexus Immersive Corp. “We want developers to use the Plexus glove to really push the limits of what’s possible in virtual and augmented reality to deliver more truly immersive and affordable experiences to the general public.”

Image courtesy of Plexus Immersive Corp
Based out of San Francisco and backed by Y Combinator, Plexus Immersive Crop aim to have the Plexus and its development kit be compatible with a wide range of existing controllers and head-mounted displays (HMDs). The Plexus haptic gloves intends to open up opportunities for creating VR and AR experiences, from making gaming more immersive and aiding social interaction, through to precise surgical training and industrial prototype testing.
Plexus Technical Features
Measurement System: 21 Degrees of freedom per hand
Tactile Feedback: 5 (one per finger) tactile actuators
Wireless: 2.4GHz Custom Low Latency Protocol
Compatibility: Unity, Unreal Engine, C++, C#, Python
SDK: Unity and Unreal Engine haptic rapid application development toolkit, including drop in haptic hand rigs and interactive objects ready to use with developer artwork assets
Compatibility: VR Integration / tracking options: Vive, Oculus Rift, Windows Mixed Reality. Can be used with any Windows, Linux or Mac environment through the C++ and Python API
Battery life: 2 to 3 hours depending on feedback usage
Refresh rate: 180hz, engine synchronized for VR
Pre-orders of the Plexus Developer Kit are available now for $249/pair with shipment starting in August 2018, before a general consumer launch slated for 2019. Pre-orders can be placed at http://plexus.im
Look forward to our VRX 2018 interview with Eugene Nadyrshin soon!
What do you think about the potential for haptic gloves in the consumer space? Sound off in the comments below!